
Something that feels like a traitor mechanic when there is no traitor (9) by Fri Publisher vs Distributor (10) by The Professor It runs better in steam - but otherwise use firefox or safari. If you make a game in the browser for tabletopia you need to leave the seat in the browser before joining it in Steam - if you wish to do so. My minigame Moogh has been set up on Tabletopia hereĪnd on Tabletop simulator (not by be) here: Tabletop Simulator has a lager userbase and would therefore maybe be easier to find players - but I think that TableTopia will win the gamers in the long run, because of a better experience. and as far as I know you can make special LUA scripts in TTS. There is no options for programming in Tabletopia. I like the look on the games better in Tabletopia. There are some bad stuff there as well - like all objects are created and organized via a web interface. TableTopia has a wonderful special developed workshop area for creating and reusing you pieces. but it seems like a lot of people say it is easy so it might just bet me. mainly because the UI and workflow sucks imo. I have not made a game in Tabletop simulator. I have a busy Saturday planned with two soccer games to watch and then unfortunately I have to go to work as I am on-call. I will have a look at your card game in a little while. If your game is quicker you will find it much easier. I have the added difficulty that my game is a 3-hour epic with long rules, so I need to teach in one session, play in the next, and just remain patient. Mostly they will want to play tried and tested games but I have had a couple of teaching sessions where non-designers dropped in, learned my game, and now want to play a proper session. The vast majority of the folks are not designers, just people who love games. The games include scheduled vents on a calendar, as well as spontaneously announced games in the "pub". I'm also part of the Red Dice TTS community, which has a Discord channel set up like a pub, with audio, and there are games on all the time. I think a few joined wanting help but they were not prepared to give it, so they went quiet. Like most things, you'll get more out of it if you offer to help the other guys out.

If you are interested I can send you a link. About five of us post regularly about our design progress, read each other's rules, and meet on TTS to playtest. There are about a dozen members, but many are quiet. I am part of a Slack group that consists of designers who use TTS.
